Dreamkiller: Mega-Bloodbath FPS Details

NEwhere E-Hookah

Dreamkiller is a new PC/Xbox 360 game currently in development by Mindware Studios, the creators of the popular first-person shooter Painkiller. Not ringing a bell? That’s understandable. When Painkiller was released five or so years ago, it mostly served as a very well produced throwback to classic shooting games like Quake and Doom. As you may imagine, the main concept behind Dreamkiller is very, very similar in that regard.

What’s the premise? Essentially, the game stars a psychiatrist named Alice Drake who can slip inside the minds of her patients in an effort to battle the monsters within and free them of their mental disorder or issue. A little silly? Maybe, but at the same time, oh so cool. Each and every mind you enter has a distinct style to it, with different monsters and environments, and where it gets interesting is when Alice discovers that there is some outside force doing this to these people.

Like Painkiller, Dreamkiller is a very fast-paced first person shooter. So the majority of the time Alice will be blasting away dozens of enemies at a time, and using some pretty big guns to do it, such as the Chain Gun and Dream Cleaner. Only one weapon can be held at a time, but you can also put a secondary weapon attachment to use, which helps spice things up.  However, in addition to this weaponry Alice has a few key abilities, one of the first and most notable being pyrokinesis: the ability to toss fire at her enemies. She can also make use of telekinesis (moving objects with her mind) and even teleport. Berserk mode is the fourth ability, which is activated when you fill up the kill meter, located at the top right corner of the screen. This is perhaps one of the coolest things about the game play, as Alice suddenly becomes a lot faster and stronger, and the screen goes all crackly in an eerie way for a period of time.

Even though there are a lot of features that can really spice up the shooting action, the core game play as you move from level to level is very arena-like; again, much like games such as Quake and Doom. As you enter a room, it will be closed off as enemies swarm you. Until you defeat them all, you won’t be able to move on to the next area. If that frustrates you, you had better leave the game alone. But if you are into the old school first-person shooter action, this may be a game for you.

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